CIRCLE WARS
CLAIM THE ARENA. OUTLAST YOUR RIVAL.
18 ROUNDS
12 ABILITIES
3 SHIFTING AGES
ROAMING HAZARD
BOSS ROUND
ONLINE PVP
Two players. One arena full of cells. Attack outward from your territory, plant mines, gamble your strongest hold - whoever controls the most territory after 18 rounds wins.
By playing, you agree to our Terms & Disclaimer.
▼ HOW TO PLAY ▼

How To Play

1

Claim Your Ground

Each player starts with 2 disconnected cells on a 48-cell arena. Click one of your own cells, then click an adjacent cell to occupy it outright - no combat roll, no chance involved, unless a hidden mine is waiting.

2

Take Turns, Beat The Clock

Players alternate turns with a countdown timer each. One capture normally ends your turn - though abilities like Blitz can chain a bonus follow-up before the turn passes.

3

Use Your Abilities

Six offensive and six defensive abilities let you trap, bomb, gamble, hack, shield, wall, cut and even copy your opponent's last move. Each has a limited number of uses per match - see below.

4

Outlast The Arena Itself

A roaming hazard periodically wipes a random owned cell, the map shifts under a random cell every 5 rounds, and the battlefield itself changes mood across 3 ages. Whoever holds the most territory after both players' 18th round wins.

Skills & Abilities

Offense

Mine ×2 Hide a trap on any cell. Triggers if the opponent tries to occupy it.
Bomb ×2 Select an enemy cell and neutralize it outright.
Luck ×1 90% neutralize a random enemy cell, 10% your own. Can't touch a walled cell.
Gamble ×1 50/50: seize a free frontier cell, or lose your largest. Can't touch a walled cell.
Hack ×1 Cancel the opponent's shield outright - before it activates, or even after.
Copy Ability ×1 Repeats the enemy's last ability. Free, one-time only.

Defense

Shield ×2 Blocks Bomb and mines immediately, until it wears off or gets Hacked.
Blitz ×1 Ready a bonus follow-up: your next capture won't end your turn.
Retaliation Trap ×1 Trap one of your cells: the attacker fails AND their largest cell is destroyed.
Wall ×2 Takes 3 attacks to break, immune to the hazard, scores double once broken.
Radar Base ×1 Reveals nearby enemy mines from a walled cell. Lost if that cell falls.
Scissors ×2 Cut the link between two cells - defend an attack, or block the opponent's path.

Rules

Disclaimer & Terms

Not Investment Advice

Circle Wars is a skill-based entertainment game. Nothing on this site or in-game constitutes financial, investment, or gambling advice, and no profit is promised or implied. Play for fun, not as a way to make money.

Play At Your Own Risk

Participation is entirely at your own risk. Circle Wars and its operators are not liable for, and will not compensate, any loss of funds arising from bugs, downtime, network issues, wallet compromise, or hacking/exploit incidents affecting the game, its contracts, or the platform.

Access Stake - Fully Disclosed

Circle Wars charges no entry fee, and matches are never wagered. To unlock matchmaking, each wallet locks a fixed amount of NMB - shown live in the Stake To Play panel - for a 7-day period. This is purely an access key: it pays no yield or interest, and nothing about it affects match outcomes or rewards. Your stake sits in the StakeVault smart contract itself, never in a platform-controlled wallet - only your own withdraw transaction, sent after the 7-day lock ends, can move it, and it always returns exactly what you deposited.

Smart Contract

Contract address: Not yet deployed. The verified address will be published here once the contract goes live. Always double-check the address on this page before ever sending funds - never trust an address shared through chat, social media, or any other channel.

Security

Reasonable care is taken in building this platform, but no software or smart contract is ever guaranteed free of vulnerabilities. By playing, you acknowledge smart contract risk, wallet risk, and hacking/exploit risk, and that recovery of any lost funds is never guaranteed.

Current Build Status

This build is configured for Arc Mainnet. No stake token or StakeVault contract is live yet, so the stake requirement described above is not yet in effect - matches are entirely free to create and join, no wallet or funds involved. This page and the Smart Contract address above will be updated the moment staking actually goes live.

Your Responsibility

You are responsible for complying with the laws and regulations of your own jurisdiction regarding online skill-gaming and cryptocurrency use before playing.